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Teach-Out™
Augmented Reality, Virtual Reality, and Mixed Reality: Opportunities and Issues Teach-Out

16 Lessons
219 Minutes
Rating
Archived

This Teach-Out has been archived from the original teach-out event, which concluded on June 1, 2019. While you may browse and skip between units, we recommend completing lessons in the order they’re presented.

About This Teach-Out

This Teach-Out examines the present and possible futures of Augmented Reality (AR), Mixed Reality (MR), and Virtual Reality (VR) through conversations with leading experts and practitioners in this ever-evolving world of digital interfaces. In this Teach-Out, we explore opportunities of these emerging technologies in domains ranging from medicine and nursing, to landscaping and architectural design, to multimedia and entertainment, to education and research. We also discuss dark patterns and new challenges associated with these new interfaces, such as authenticity, accessibility, and privacy.

We invite you to join this conversation about these emerging technologies that blur the line between reality and computer-generated sensory experiences. This Teach-Out investigates the differences between AR, MR, and VR, and discusses a broad range of implications for our daily lives. It also explores future applications of these technologies across a range of domains.

This Teach-Out will answer:
- What are the new technological breakthroughs in Augmented Reality (AR), Mixed Reality (MR), and Virtual Reality (VR)?
- What are the practical applications of AR, MR, and VR in users' everyday lives across various domains such as medicine, nursing, landscaping, architectural design, multimedia, entertainment, education, and research?
- What are the possible directions for future AR, MR, and VR interfaces, and what are the important issues to consider in their development?
- How do AR, MR, and VR technologies influence broader societal issues such as authenticity, accessibility, and privacy?
- What are the challenges associated with the adoption of AR, MR, and VR, including dark patterns, and how can they be addressed?
- How can individuals from diverse backgrounds and perspectives come together to engage in meaningful conversation and exploration of these emerging technologies?
- What opportunities do AR, MR, and VR offer for collaboration, innovation, and problem-solving in our global community?

Format
Self-Paced
Duration
2 weeks
Language
English
Subject
  • Information Technology
Platform
Coursera

Instructors

Course content developed by U-M faculty and managed by the university. Faculty titles and affiliations are updated periodically.

Lessons

Introduction 37 minutes 4 lessons
The State of the Art in Augmented Reality 26 minutes 2 lessons
The Role of Augmented Reality in Research and Teaching 64 minutes 5 lessons
What's Next? 66 minutes 4 lessons
Expert Responses to Your Questions 26 minutes 1 lesson

Reviews and Ratings

4.5

64 Ratings from Coursera

Most Recent Reviews

Read all reviews
N
This was an excellent introductory course. I recommend for any educator who wants to have a basic understanding of augmented, mixed and virtual reality.
The content of this corse was very helpful and relevant to my job. It helped explore and learn the fields which could benefit from the technology and help humans in the near future.
GOOD BEGINNING to this changing world under the new technology. Need to be made into more FORMAL and DEFINITIVE program. Thanks! Regards!
Sharing good information and new knowledge. Very suitable for new learners in AR, VR and MR.

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