Extended Reality for Everybody
Description
Welcome to XR for Everybody! When we say “for everybody,” we really do mean it. This specialization is designed to be a broad learning experience around all things augmented, virtual, and mixed reality. The 3 courses cover the fundamental concepts of XR, how to design and develop XR applications, how to discuss the emerging key issues in the landscape of XR, and how to bring XR into instructional settings.
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Subject
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Language
English
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Duration
12 weeks
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Status
Available
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U-M Credit Eligible
No
Instructor
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Michael Nebeling
Assistant Professor
School of Information
Courses (3)
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Learn moreIntro to AR/VR/MR/XR: Technologies, Applications & Issues
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4 weeks
Understand AR, VR, MR, and XR technologies and examine ethical, social, and technical issues shaping the future of extended reality. -
Learn moreUser Experience & Interaction Design for AR/VR/MR/XR
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4 weeks
Learn how to design user experiences for XR technologies using design thinking, prototyping, and immersive authoring techniques. -
Learn moreDeveloping AR/VR/MR/XR Apps with WebXR, Unity & Unreal
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4 weeks
Build immersive XR experiences using WebXR, Unity, and Unreal, and learn to manage technical development and project planning.
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