Extended Reality for Everybody
Description
Welcome to XR for Everybody! When we say “for everybody,” we really do mean it. This specialization is designed to be a broad learning experience around all things augmented, virtual, and mixed reality. The 3 courses cover the fundamental concepts of XR, how to design and develop XR applications, how to discuss the emerging key issues in the landscape of XR, and how to bring XR into instructional settings.
-
Subject
-
Language
English
-
Duration
12 weeks
-
Status
Available
-
U-M Credit Eligible
No
Instructor
-
Michael Nebeling
Assistant Professor
School of Information
Courses (3)
-
Learn moreIntro to AR/VR/MR/XR: Technologies, Applications & Issues
|
4 weeks
This first course in the XR for Everybody specialization creates a foundational understanding of the differences between AR, VR, MR, and XR. The course provides learners with a broad overview of the r -
Learn moreUser Experience & Interaction Design for AR/VR/MR/XR
|
4 weeks
This second course in the XR for Everybody specialization looks at how to design new user experiences for XR technologies. The course provides learners with a design thinking mindset and equips them w -
Learn moreDeveloping AR/VR/MR/XR Apps with WebXR, Unity & Unreal
|
4 weeks
This third course in the XR for Everybody specialization is geared toward the technical development of XR experiences. The course provides learners with a more technical mental model of XR technologie
Know someone who would like this course? Share it with them!