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Learning Experience Design: Theories and Frameworks

Description

In Theories and Frameworks, you’ll take a close look at learners and learning contexts. As you define your target audience, you’ll learn how to use learner personas as a communication tool with stakeholders and how these can be used to influence learning goals, assessments, and activities.

Explore theories of learning and motivation that inform design. You’ll be introduced to learning taxonomies for defining learning outcomes, such as Bloom’s taxonomy and Fink’s Taxonomy of Significant Learning. You’ll take a closer look at design frameworks, such as Backward Design, Integrated Course Design, and the ADDIE model.

Next, you’ll see examples of conceptual tools that can be used to support ideation, brainstorming, and course outlining. This course will include an immersive activity in which you’ll join learning experience design colleagues to develop, refine, and present project plans to stakeholders. By taking this course, you’ll gain experience mapping out a course design from start to finish and be well equipped to continue on in the series.

Language

English

Duration

4 weeks

Status

Available

U-M Credit Eligible

No

Instructors

  • Chris Quintana

    Associate Professor, School of Education

  • Rebecca Quintana

    Director of Blended and Online Learning Design, CAI and Adjunct Lecturer, School of Education